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VoiceConnectionStatus

The various status codes a voice connection can hold at any one time.
declare enum VoiceConnectionStatus 
declare enum VoiceConnectionStatus 

Connecting

=

"connecting"

The VOICE_SERVER_UPDATE and VOICE_STATE_UPDATE packets have been received, now attempting to establish a voice connection.

Destroyed

=

"destroyed"

The voice connection has been destroyed and untracked, it cannot be reused.

Disconnected

=

"disconnected"

The voice connection has either been severed or not established.

Ready

=

"ready"

A voice connection has been established, and is ready to be used.

Signalling

=

"signalling"

Sending a packet to the main Discord gateway to indicate we want to change our voice state.